MurasaMurasa Cap'n

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02 år sidenFullmangaFullmanga
Happy Birthday !
05 år sidenhakenkruezhakenkruez
Murasano u
05 år sidenhakenkruezhakenkruez
Say that to my face fucker and see what happens

MurasaYou aren't a girl
You aren't a NEET

Fraud is illegal 'round these parts, boy
05 år sidendranxisdranxis
MurasaEh, I don't think it's a particular boss, but it's like in UFO for me. I'll try and get the UFOs and spirits, but in doing so I get really careless and run into bullets. If I ever get to stage 5, that's when I start having a lot of trouble. And I know what you mean about stage in IN, it's crazy. I use maybe one life in the first three stages, and by the time I beat Marisa/Reimu I'm lucky to have one left; it's a miracle I 1cc'd it at all.

I'm sort of the same way as I play it longer. I get really skittish, because I think, "Well I've got this far, I can't mess up!", and well, I mess up. And yeah, that's definitely true about the PC-98 games, it's much less dense. But the bullets are also much faster, and I rarely play other shmups with fast bullets so it's hard to adjust, you know?

Oh yes, I remember all the times I went, "I can't mess up now!" and starting dying left and right with all my bombs left, haha. Collecting the spirits in TD can be risky like that. When I first played the demo I was dying all the time-- then I realized, "Wait, why am I risking dying to get some spirits that might give me a tiny portion of a life?" So I stopped worrying about getting every spirit. It's true that the bullets are faster in the PC-98 games. It didn't bother me so much in the main storyline, but by the time you get the Extra level it's ridiculous. I remember practicing the Extra stages in SoEW and LLS for a little while but I gave up REAL quick. I'd be dying and I didn't even see which bullet hit me.
05 år sidendranxisdranxis
MurasaAnd it's funny YOU say that about MoF, because I find it fairly easy (at least until ayayayaya's stage, which wrecks my shit so I don't have enough lives for her fight) I haven't played the PC-98 games too much, and I was kind of put off by how long the stages were in comparison to the Windows games so I don't put too much practice in. I actually found Ten Desires kind of difficult. Not so much as SA or UFO, but much harder than IN or PCB

I so know what you mean about Sakuya, too. In my opinion she is by far harder than Remi, which I thought was really weird. If I'm just trying to complete it, I'll end up using two continues, if not all three on her. And then assuming I get to Remi, I'll get to one of her last spell cards while only dying once or twice. Totes bs.

It looks like our best games are opposite of one another! I found Ten Desires to be really easy, but only shudder when I imagine myself attempting a 1cc of IN (stage 4, dear lord...) Is there a particular boss that trips you up in Ten Desires? I do agree that Sakuya is disproportionately difficult. I don't remember having nearly as much trouble with Remilia.

For some reason I found the PC-98 games a bit easier than the Windows games, maybe because the danmaku was not as dense. SoEW was also only 5 stages long, which helped for me because the longer I play a game of Touhou, the sloppier my playing gets. So a 5-stage story is easier for me to complete even if the game is more intense, because I'm not flagging as badly at the end. Same thing for Fairy Wars, which is only three stages.

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