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The King of Fighters XIVThe King of Fighters XIV

The King of Fighters XIV
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The King of Fighters XIV
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ザ・キング・オブ・ファイターズ XIV
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The King of Fighters 14

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The King of Fighters XIV - Rock Howard - Badge (SNK)The King of Fighters XIV - Kusanagi Kyo - Shun'ei - Yagami Iori - Mousepad (SNK)The King of Fighters XIV - Kula Diamond - Badge (SNK)The King of Fighters XIV - Kusanagi Kyo - Badge (SNK)The King of Fighters XIV - Yagami Iori - Badge (SNK)The King of Fighters XIV - Shun'ei - Badge (SNK)

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The King of Fighters XIV - PlayStation 4 Game (SNK)

Om Oss

The King of Fighters XIV is a fighting game in The King of Fighters series developed and published in Japan by SNK. It is developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America in Europe respectively. The game is notable as the first main-series The King of Fighters game rendered entirely in 3D, in contrast to previous installments which used 2D raster imagery.

The game started development in April 2014 when SNK's CEO announced the company should start designing new appealing video games. This entry in the series is being directed by Yasuyuki Oda who has previously worked on Capcom's Street Fighter IV as well as other titles by SNK. While working to make it as popular as The King of Fighters '98 and The King of Fighters 2002, the designers also decided to implement the "Rush" system in order to invite newcomers to the series.

Critical reception to The King of Fighters XIV has been generally positive with video game publications praising its fighting system that would appeal newcomers and experts of fighting games. However, it has also been criticized for its use of outdated 3D gaming models.
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